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14.8 Balance Changes Preview

Posted on April 10, 2024 by BigusGrompus

Table of Contents

  • Champions
  • Systems
  • Comment Section

View of upcoming Balance changes for patch 14.8 in League of Legends is here!
Full list can be found below, the original list was posted by @RiotPhroxzon

These Changes are tentative and may be changed/removed before released!

Champions

BUFFS

NERFS

Akali

Base Health +30

Azir

HP Regen: 5 -> 3.5
W Base Damage: 50-118 -> 50-110 (Level scaling and AP ratio unchanged)

Draven

Q Damage +5

Briar

HP Growth -5
Q Cast Range +25
W AS: 54-110% -> 55-95%

Galio

Base MS: 335 >>> 340
Q CD: 12-7 >>> 11-7

Zac

HP Regen: 8 -> 5

Graves

Increased effect of AS from Items and Runes towards reload time by 35% – Crit Damage Ratio per pellet: 40% >>> 45%

Zeri

HP -30

Hwei

P AP Ratio: 30% >>> 35%
QQ AP Ratio: 75% >>> 80%

 

 

Jarvan IV
 P Current HP Damage: 6% >>> 7%
 
Jhin

P Bonus MS on Crit: 10% >>> 14%
Q AD Ratio: 35-65% >>>44-74%
Q Base Damage: 45-145 >>> 44-144

 
Kai’sa

Q AD Ratio +5%

 
LeBlanc

Q Base Damage: 65-165 >>> 70-170
W CD: 18-10 >>> 15-10

 
Olaf

Q Monster Damage: 5-25 >>> 5-45

 
Ryze

W Cooldown: 13-9 -> 11-9
W Slow: 35% -> 50%

 
Sylas

Monster Damage: 70% -> 100%

 
Thresh

Armor +2
MR Growth +0.25

 

ADJUSTMENTS

Mordekaiser

Q Cooldown: 9-4 -> 8-4
E Damage: -10
R can no longer be cleansed (still blocked by CC immunity)

Skarner

Mana Growth -5
Mana Regen Growth +0.15
Q1 Cast Time: 0.5 -> 0.35
Q Damage: 10-50 + 40% Bonus AD -> 10-70 + 60% Bonus AD
Q1 Buff Duration: 3.5 -> 5.0 (still refreshes on autos/E)
Q2 Recast lockout: 0.75 -> 0.5
W Mana: 50-70 -> 60-80
W Damage: 60-180 -> 50-150 (AP ratio unchanged)

Systems

BUFFS

Baron Attacks

Damage increase to many Baron attacks

Voidgrub Camp

Q Mana: 40-60 -> 30-50
Spawn Time: 5m >>> 6m
True DPS Per Stack: 6 >>> 8 (Still 4 sec duration and half for ranged)
Spawn Threshhold: 5 stacks >>> 4 stacks, still gain a 2nd summon at 6 stacks

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