Table of Contents
View of upcoming Balance changes for patch 25.S1.3 in League of Legends is here!
Full list can be found below, the original list was posted by @RiotPhroxzon
These Changes are tentative and may be changed/removed before released!
Champions
BUFFS |
NERFS |
Evelynn E base damage: 55-115 + 3% HP 60-180 + 3% HP |
Cassiopeia Q AP ratio: 70%→ 65% |
Jax Mana Regen 7.6 → 8.2 |
Galio Health: 632 → 600 |
Kayn (blue) Q base damage: 75-155 |
Jayce rQ Damage: 60-335 (+125% BAD) → 60-310 (+140% BAD) |
Nasus P life steal: 9-21% → 12-24% |
Miss Fortune Armor: 28 + 4.2→ 25 +4.0 |
Quinn W attack speed: 28-60% → 28-80% |
Rell Base health: 640→ 620 |
Rakan W cooldown: 16-10 → 14-10 |
Skarner Armor Per Level: 4.8 → 4.5 |
Samira E attack speed duration: 3s → 5s |
Teemo E On Hit Damage: 14 – 66 → 9 – 65 |
Swain P max HP/stack: 12 → 15 |
Viego Attack Damage: 60 → 57 |
Thresh Armor 33 → 35 |
Wukong W cd 18-14 → 20-16 |
Systems
BUFFS |
NERFS |
Attack speed cap Champion attack speed cap: 2.5/s→ 3.0/s |
Bloodsong Increased Damage (Melee): 10% → 8% |
Chemtech soul Below 50% Health Buff: 11% increased damage and DR → 13% increased damage and DR |
Cloud Soul MS Increase: 20% → 15% |
Electrocute Base damage: 50-190→70-240 |
Voracious Atakhan Stasis duration increased |
Dark Harvest Base damage: 20 → 30 |
Void Grubs Structure Damage per Stack: 8/4 every 1s for 4s → 6/3 every 1s for 4s On spawn, stats for 6 minutes update immediately instead of at ~6:04 |
Hail of Blades Melee attack speed: 110% → 140% |
Zaz’zak’s Realmspike Cooldown: 10 → 11 |
ADJUSTMENTS |
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Champion Bounties Required lead for champion bounty devaluation reduced by 60% – Losing team bounties fully turn off 50% sooner When Objective Bounties spawn, champion bounties are fully suppressed for the losing team |
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