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25.S1.3 Balance Changes Preview

Posted on January 29, 2025January 29, 2025 by BigusGrompus

Table of Contents

  • Champions
  • Systems
  • Comment Section

View of upcoming Balance changes for patch 25.S1.3 in League of Legends is here!
Full list can be found below, the original list was posted by @RiotPhroxzon

These Changes are tentative and may be changed/removed before released!

 

Champions

BUFFS

NERFS

Evelynn

E base damage: 55-115 + 3% HP 60-180 + 3% HP
Empowered base damage: 75-175 + 4% HP → 80-240 + 4% HP

Cassiopeia

Q AP ratio: 70%→ 65%
W AP ratio per sec: 15% → 10%

Jax

Mana Regen 7.6 → 8.2
Health Per Level 100 → 103
R 3-Hit Damage 70-170→75-185

Galio

Health: 632 → 600

Kayn (blue)

Q base damage: 75-155
Rhaast Q damage unchanged

Jayce

rQ Damage: 60-335 (+125% BAD) → 60-310 (+140% BAD)
mQ Damage: 60-310 (+120% bAD) → 60-285 (+135% BAD)
mW Damage per tick: 40-115 → 35-110
mR Damage 225-145 (+25% bAD) → 25-130 (+30bAD)

Nasus

P life steal: 9-21% → 12-24%

Miss Fortune

Armor: 28 + 4.2→  25 +4.0
Armor by level: 28-99 → 25-93

Quinn

W attack speed: 28-60% → 28-80%

Rell

Base health: 640→ 620
Armor growth: 4.3 → 4.0

Rakan

W cooldown: 16-10 → 14-10

Skarner

Armor Per Level: 4.8 → 4.5
E Stun Duration 1.5s → 1.1s

Samira

E attack speed duration: 3s → 5s

Teemo

E On Hit Damage: 14 – 66 → 9 – 65

Swain

P max HP/stack: 12 → 15
E AP ratio: 60%→ 70%

Viego

Attack Damage: 60 → 57

Thresh

Armor 33 → 35
Q Damage: 100-300 (+90% AP) → 100-320 (+100% AP)

Wukong

W cd 18-14 → 20-16
E attack speed: 40-60% → 35-55%

 

Systems

BUFFS

NERFS

Attack speed cap

Champion attack speed cap: 2.5/s→ 3.0/s

Bloodsong

Increased Damage (Melee): 10% → 8%
Duration: 6s → 4s

Chemtech soul

Below 50% Health Buff: 11% increased damage and DR → 13% increased damage and DR

Cloud Soul

MS Increase: 20% → 15%

Electrocute

Base damage: 50-190→70-240

Voracious Atakhan

Stasis duration increased

Dark Harvest

Base damage: 20 → 30
Damage per soul: 9 → 11

Void Grubs

Structure Damage per Stack: 8/4 every 1s for 4s → 6/3 every 1s for 4s On spawn, stats for 6 minutes update immediately instead of at ~6:04

Hail of Blades

Melee attack speed: 110% → 140%
Cooldown: 12 → 10
Ranged attack speed unchanged

Zaz’zak’s Realmspike

Cooldown: 10 → 11
Base Damage 10 → 5
A → B

ADJUSTMENTS

Champion Bounties

Required lead for champion bounty devaluation reduced by 60% – Losing team bounties fully turn off 50% sooner When Objective Bounties spawn, champion bounties are fully suppressed for the losing team

 

Comment Section

 

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