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25.18 Balance Changes Preview

Posted on September 3, 2025 by BigusGrompus

Table of Contents

  • Champions
  • Systems
  • Comment Section

View of upcoming Balance changes for patch 25.18 in League of Legends is here!
Full list can be found below, the original list was posted by @RiotPhroxzon

These Changes are tentative and may be changed/removed before released!

 

Champions

BUFFS

NERFS

Amumu

Q Cooldown: 16-12→16-10
Mana Cost: 45-65→ 50

Annie

W Base Damage: 70-250 → 70-230
R Passive Pen: 15/17.5/20% → 10/15/20%

Ashe

AD Growth: 2.95 +3.45

Aurora

P Damage: 2.5% (2% per 100 AP) → 1% (2.7% per 100 AP)

Cassiopeia

Base Mana: 400 →450
E Poisoned Base Damage: 20-100 → 20-112

Azir

AS Growth: 5.5% 5%

W AP Ratio: 45-65% → 40-60%

Garen

E AD Ratio per spin: 36-48% → 38-50%

Galio

P AP Ratio: 45% → 40%
Q Tick Damage: 2.5% (10% over duration) → 2% (8% over duration)

Hwei

P AP Ratio: 30% → 35% –
WQ MS: 20-30% (+2% per 100 AP) → 30-40% (+3% per 100 AP)
E AP Ratio (All Subjects): 60% →65%

Qiyana

Base AD:66→ 64
Armor Growth: 4.7→ 4.5
P Damage: 30%→ 25% Bonus AD

Jayce

Ranged Q Base Damage: 60-310 → 80-310

Sylas

P Monster Damage Amp: 150% +130%

Vel’koz

E CD: 14-12 → 12-10
R Base Damage: 450-800→ 450-925

Volibear

PAS AP Ratio: 4% per 100 AP→ 3% per 100 AP

 

Yunara

Base Health: 600 →575 
Base AD: 56→ 53
E MS: 50-70% →30-50%
E MS Duration: 1.5-2.5 seconds → 1.5 seconds all ranks

ADJUSTMENTS

Briar

Q Damage: 60-180 (+80% BAD) (+60% AP) Magic >>> 60-160 (+80% BAD) (+60% AP) Physical
R SFX: Plays on cast → Plays after 1s cast time
R Damage: 150/250/350 (+ 50% bonus AD) (+ 120% AP) >>> 150/250/350 (+130% AP)
R Range: 10000 >>> 12000

Illaoi

P no longer spawns tentacles during teleport
W max health damage: 3/3.5/4/4.5/5% + 4% per 100 total AD → 3/3.5/4/4.5/5% +3.5% per 100 total AD
E Vessel duration: 3s → 4s

 

Systems

BUFFS

Bami’s Cinder & Sunfire Cape

Bami’s Immolate Monster Damage Bonus: 50% →100%
Sunfire’s Immolate Minion/Monster Damage Bonus: 50% → 60%

Mercurial Simitar

Attack Damage: 40 →50
Magic Resist: 40 → 35
Active MS Duration: 1.5s → 2s

 

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