Table of Contents
The PBE Bugs & Feedback threads have been updated! The posts are created to gather feedback for skins releasing in each patch! Here you can view the updates for each skin gathered together! This patch features Fea Court Skins & new champion Milio. See the updates below!
Feedback Threads
PBE Bug & Feedback Thread: Milio (Base & Faerie Court)
Update:
No update
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PBE Bug & Feedback Thread – Faerie Queen Karma
Update:
On behalf of the team, we wanted to thank you for all the love and excitement that we are seeing for our queen, Faerie Queen Karma.
We’ve been collecting your feedback and after discussing it with the team we’re going to be making the below changes:
We heard concerns that Karma’s R moment was not feeling impactful enough. In an effort to respond to this we have made the following changes:
VFX wings and trails on R press.
Adjusted animations and increased size of clothing when activating her ult.
VFX
Adjusted the thickness of the RW beam to feel more unique and impactful than her normal W. We heard your feedback in that the RW was not feeling legendary enough; however, during production we found that FQ Karma already had a lot going on with her model & kit and adding more visual noise would create gameplay clarity concerns. We believe that the current iteration hits the bar for a legendary skin without risking gameplay issues.
Increased the impact of the last explosion to feel stronger for the RQ.
Filled the empty space in preparation for the RQ.
Brought forward the gold parts of the E shield for a better sense of volume.
Made the sphere of the E shield clearer.
Added grass and flowers during her death.
VO
Fixed the issue where her VO was not playing when activating her ult.
Animation
Fixed the haste walk animation when equipping tier 2 boots to be using her walking animation.
Initially we experimented with including the faeries on Karma’s kit but as we began work we realized a gameplay clarity risk around the faeries reading as Lulu’s Pix. While we’re sad we couldn’t include her faeries with her skin, we’ve still kept them in her emotes.
In regards to the idle animation, all of the animation work has already been done based on the current idle pose, and changing it would require reanimating ALL idle transitions and would impact every animation in her kit which is unfortunately impossible for us to do at this point. The intent with this pose is to capture Karma’s personality by recreating the elegant faerie-ish posing in this skin line, and we believe this idle pose does accomplish that well and in a visually interesting way.
Splash
Fixed placement of Faerie Queen Karma when used as the profile background.
Accessories
Polish pass on her nose and added the earring for the icon/emote.
Thank you again for all your kind words on this skin, testing out Faerie Queen Karma, and for the feedback! ♥
We polished the new VFX wings for Faerie Court Karma based on player feedback to better match her aesthetics~! 🧚💖 pic.twitter.com/YVECelFn5G
— Sirhaian (@Sirhaian) March 10, 2023
And tweaked the thickness of her W beams a little bit to differentiate them a little better. pic.twitter.com/s2RUPdUXdD
— Sirhaian (@Sirhaian) March 10, 2023
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PBE Bugs & Feedback Thread: Faerie Court Kalista
Update:
Team decided to not follow up on any of the suggestions as they didn’t feel they would improve the experience.
The note I want to share as few pointed this out: during PBE cycle Faerie Court Kalista didn’t have the VFX associated with her Martial Poise jump, which you might have seen in preview videos. These VFX are part of experimental changes from Champion team and affect all the skins. If Champ team goes through with these addons for Classic and older skins, this automatically will include Faerie Court skin as well
Thanks for the comments!
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PBE Bugs & Feedback Thread: Faerie Court Fiora
Update:
We have changed the color of sword’s tip
Thanks for constructive comments!
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PBE Bugs & Feedback Thread: Faerie Court Ezreal
Update:
We have added a VFX for Ezreal’s passive.
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PBE Bugs & Feedback Thread: Faerie Court Seraphine
Update:
Adjusted color of the texture on her feet.
We cleaned up textures and VFX on her stage to make passive more visible on this part.
Rebalanced volume for various SFX (music included).
Auto attack SFX adjusted to sound less like Ashe (this change will happen in 13.7).
Added some more butterflies to her recall.
Small color adjustment on the wing-ribbon so it no longer blends with her bangs.
Small tweaks to W heal VFX.
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PBE Bugs & Feedback Thread: Faerie Court Katarina
Update:
Added some glitter and butterflies VFX to her death animation
Changed color of her lips
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PBE Bugs & Feedback Thread: Prestige Faerie Court Katarina
Update:
Added some glitter and butterflies VFX to her death animation
Her clothes received some glitter and should not feel empty
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PBE Bugs & Feedback Thread: Faerie Court Chromas
Updates:
Faerie Court Karma:
Changed stockings color of Sapphire Chroma
Changed colors for wings in R
With regards to Karma’s chromas matching each of her courts, we’re unable to make large scale texture changes. However, we will take this into consideration when designing future chromas with similar themes
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Faerie Court Seraphine:
Changed stage color of Pearl Chroma.
Thank you for all your feedback, and see you in the next chroma thread
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PBE Bugs & Feedback Thread: Ashen Guardian Shen
Update:
We added some more feathers for W and E VFX
Unfortunately, our audio team experienced some troubles during this release, they were unable to make any adjustments to SFX, but will take a look during 13.7 cycle. If they make any changes I will find a way to let you know!
Broadly covering ‘more wings!’ request – we are unable to make this happen during the PBE cycle. We discussed this internally during production and found out that wings on ally would be quite obstructive for the gameplay clarity or take out feeling of power from his ultimate (wings on his E).
Thanks for constructive comments!
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PBE Bugs & Feedback Thread: Ashen Guardian Shen (Emberwoken) Mythic Chroma
Updates:
Slightly lowered brightness of right arm
Thank you for all your feedback, and see you in the next chroma thread
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Balance Changes full preview
This week the balance changes post could not be made, so here is the full previes of the changes posted by @RiotPhroxzon
Dev Update
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TL;DW: SKARNER, SKINS & QUICK PLAY DEV UPDATE
/DEV: SEARCHING FOR SKARNER’S STING
/DEV: THE MIDSCOPE PROCESS & RELL
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Very Happy Comment Section 😊
*sniff*