Table of Contents
Preview of upcoming Balance changes for patch 13.8 in League of Legends is here!
Full list can be found below, the original list was posted by @RiotPhroxzon
These Changes are tenative and may be changed/removed before released!
Champions
BUFFS |
NERFS |
Nidalee Base Armor: 28 >> 32 Armor growth: 4.7 >> 5 |
Rakan Base Armor: 32 >> 30 Armor growth: 5.1 >> 4.9 |
Lillia Monster dmg cap: 50-150 >> 70-150 Monster healing: 24-75 + 5.4% AP >> 39-54 + 15%AP Vhampion Healing: 6-120 +18% AP >> 6-90 +30% AP |
Jarvan AD growth: 3.4 >> 3 Q dmg: 90-250 >> 80-240 |
Poppy Q target HP damage: 8% >> 9% W bonus resistances: 10% >> 12% (24% under 40% HP) |
Malphite W first AA base Dmg: 30-90 >> 30-70 W cleave armor ratio: 20% >> 15% |
Leona W bonus armor and mr: 45/80/115/150/185 >> 55/90/125/160/195 W magic dmg: 45/80/115/185 >> 55/90/125/160/195 |
Aurelion Sol HP per lvl: 95 >> 90 Armor per lvl: 4.3 >> 4 |
Alistar R duration: 7 >> 8.5s |
Kayn (shadow) Shadow E CD: 8s >> 9s Shadow E bonus MS: 80% >> 70% |
Ezreal Base AD: 60 >> 62 |
|
Janna W dmg: 70/100/130/160/190 >> 80/110/140/170/200 W AP ratio: 0.5 >> 0.6 E Decay Delay: 1.25s >> 2.5s |
|
Garen Base AD: 66 >> 69 Base Armor: 36 >> 38 |
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Kha’Zix Q base dmg: 60/85/110/135/160 >> 70/95/120/145/170 |
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Kog’Maw P Damage: 125-550 >> 140-650 Q CD: 8s >> 7s E mana: 60-100 >> 40-100 E slow: 20-52% >> 30-50% |
SYSTEMS
ADJUSTMENTS |
Cosmic Drive AP: 90 >> 100 |