Preview of upcoming Balance changes for patch 13.14 in League of Legends is here! Full list can be found below, the original list was posted by Riot

These Changes are tentative and may be changed/removed before released!

Champions

BUFFS

NERFS

Aatrox

Q Base Damage: 10-90 >>> 10-70 Q Total AD Ratio: 60-80% >>> 60-100% (101+ Total AD is a buff) Q Minion Damage: 55% >>> 55/60/6570% (Level 1/6/11/16)

Hecarim

W Bonus Resistances: 15-35 >>> 10-30

Diana

W Shield Strength: 40/55/70/85/100 (+25% AP) (+9% bHP) >>> 45/60/75/90/105 (+30% AP) (+9% bHP) W Damage per Orb: 18/30/42/54/66 (+15% AP) >>> 18/30/42/54/66 (+18% AP) E AP Ratio: 50/70/90/110/130 (+50%) >>> 50/70/90/110/130 (+60%)

Jax

E Cooldown: 14-8 >>> 15-9 R Mana Cost: 50 >>> 100

Lissandra

Passive No longer stops at final frames before detonation Passive follows enemies into brush if they were being chased – Passive thralls are revealed to enemies through fog of war Q now slows all enemies hit rather than just the first – The Ice Shard missle casts from position post cast rather than pre cast R Heal amount: 90/140/190 (+25% AP) [Increased by 0-100% based on missing health] >>> 100/150/200 (+55% AP) [Increased by 0-100% based on missing health (Maximum value at 30% HP)] AoE Damge/Slow Update Cadence: 4/s >>> 16/s R logic updated slightly around stopping dashes

Karthus

Q Damage: 45/62.5/80/97.5/115 (Doubled when isolated) >>> 43/61/79/97/115 (Doubled when isolated) Q Monster Mod: 95% >>> 100% E Mana Refund: 15/25/35/45/55 >>> 10/20/30/40/50

Health: 580 >>> 610 – Armor: 29 >>> 26 (Revert of last patch) — Q CD: 8 >>> 9 Q base damage: 50-150 >>> 40-140

Shyvana

Q Ratio: 20/35/50/65/80% TAD >>> 20/40/60/80/100% TAD – [NEW] Next 2 attacks have 40/45/50/55/60% increased attack speed – Cooldown: 7/6.5/6/5.5/5 >>> 8/7.5/7/6.5/6 E Mark damage on hit: 3% target HP >>> 3% target HP + 1% per 100 BAD

Milio

P Burn Damage: 25-80 >>> 15-50 E Move Speed: 15-25% >>>12-20%

Volibear

P AP Ratio: 40% >>> 50% W Missing HP Heal: 8-16% >>> 8-20%

Mana: 459 >>> 400 P Cooldown 12 >>> 16 P CD reduced by 2s on unit kill and proc’s on structures R recasts: 3-5 >>> 4-6 R damage: 200-300 (45% AP) >>> 180-280 (+40% AP) R bonus damage per Champion hit: 20/25/30 (+5% AP)

Rengar

Q Crit Conversion: 95% >>> 75% Base Health Regen: 7 >>> 6

Zyra

Plant Damage taken from AoE Spells: 4 >>>3 Plant damage taken from raged autos: 4 >>> 5 Plant damage to Monsters: 150% to non-epic monsters >>> 40-100 bonus magic damage (scaling with level) to all monsters. W Seeds on First Rankup: 1 >>> 2 E no longer locks out flash during the cast R Cast Paradigm: Wall to Position >>> Casts at Max Range Missle Damage Update Cadence: 4/s >>> 16/s

Rek’Sai

E Damage: 55-75 + 85% Bonus AD >>> 5-25 +70% Total AD W Damage: 55-115 >>> 50-110

CHAMPION ADJUSTMENTS

Yorick

Bug fixes for Lifesteal interactions

SYSTEMS

BUFFS

NERFS

Axion Arc

Ultimate CD Refund: 20% Total >>> 5% + 40% Lethality Total

Galeforce

Cooldown: 90 seconds >>> 120 seconds

Prowlers Claw

Lethality: 15 >>> 18

Randuins Omen

Crit Reduction: 20% >>> 25%

Spear of Shojin

Cost: 3400 >>> 3300 HP: 300 >>> 350

Spirit Visage

Magic Resistence: 50 >>> 60

Steraks Gage

Cost: 3100 >>> 3000 HP: 400 >>> 450

SYSTEM ADJUSTMENTS

Blue Buff

Ability Haste: 10 >>> 5/10/15/20 at level 1/6/11/16