Table of Contents
View of upcoming Balance changes for patch 14.7 in League of Legends is here!
Full list can be found below, the original list was posted by @RiotPhroxzon
These Changes are tentative and may be changed/removed before released!
Champions
BUFFS |
NERFS |
Galio
P AP Ratio: 40% >>> 45% |
Fiora
Base AD: 68 >>> 65 |
Karma R+E secondary shield: 30% of E+R >>> 90% of R (this is a 22% buff) Single target shield and ms% unchanged W root duration: 1.4-2 >>> 1.6-2 |
Rek’Sai
P minion mod: 50% >>> 20% |
Kayn
Q bonus AD ratio: .8 >>> .85 (This affects base and Assassin form, not Darkin once he transforms)
|
Rell (jungle)
All monster mods removed
|
Lux
P AP Ratio: 25% >>> 30% |
Volibear
Q crits for tAD instead of total ability damage |
Nasus
P Life Steal: 11/16/21% >>> 12/18/24% |
|
Olaf (jungle)
[NEW] Q Monster Damage: 5-25
|
|
Smolder
Armor: 24 >>> 26
|
|
Sylas
Q Minion and Monster Damage: 40% >>> 40% for minions and 70% for monsters |
|
ADJUSTMENTS |
|
Camille
Q move speed: 30-40% >>> 30-50% |
|
Nami
W damage: 60-220 + 55% >>> 60-200 + 50% |
|
Nunu
Rec. items |
|
Sona
Q+P damage amp: 40% >>> 50% |
Systems
NERFS |
Bloodsong
Spellblade base-AD ratio: 150% >>> 100% |
Imperial Mandate
Current-HP damage: 12% >>> 10% |
Stattik Shiv Price: 2700 >>> 2900 |
Zaz’Zak’s Realmspike Void Explosion damage: 20 + 20% AP + 4% target max-HP >>> 10 + 20% AP + 3% target max-HP Cooldown: 8/7/6 >>> 10 |